Lumen
In the last 15 years alone, humanity has seen a significant boost in technological advancements. Urban development is at an all-time high and expansion is easier than ever, but with this continuous spread of civilization across our globe, one of the lesser known environmental hazards is the effects of light pollution on the world around us. Lumen is our interactive installation which aims to address this issue. We constructed a diorama of a cityscape and a two-channel ceiling-to-floor projection of a night sky. The installation invites participants to experience an otherwise impossible live comparison between the night sky of a brightly lit city versus one that is free from excess artificial lighting, with just the flick of a switch. Our goal with Lumen is to create a thought-provoking experience that creates engagement and encourages a wider discussion beyond the installation itself.
ROLE
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Creative Director
Architectural design, Narrative design, marketing & promotional material, Researcher, Creative design, Stakeholder communication, Presentation developer, Illustrator
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INSPIRATIONS
novascopes
david sugich
infinity mirrors
yayoi kusama
we are all made of light
maja petric
glass labyrinth
robert morris
Storyboard #1
Storyboard #2
Project Takeaways
Create a timeline in advance
Having a set deadline for every task allows for all elements from every team member to be delivered efficiently and allows for additional time accounted for towards unforeseen circumstances or roadblocks.
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Keep communicating
Regardless of other commitments, ensure that every team member is on board with understanding all aspects of the project to ensure there isn't any confusion or set backs on the overall vision of the product.